Character Creation

Step 1: Assign Ability Scores
You have two options when selecting ability scores, either roll for them or use a predetermined array.



Predetermined Array
Use the following array for your ability scores, assigning each of these six numbers as your ability scores:


 * 14, 10, 13, 11, 16, 8

Randomized Pairs
This method generates ability scores as pairs of numbers that add up to 24. Roll 2d6+6. Note down that number as your first ability score. Then, subtract that number from 24 and note that down as your second ability score. Repeat this process until you have rolled 3 times and created six ability scores to assign.

Example: You roll for ability scores. You first roll 2d6, getting a 4 and a 5 for a total of 9. You add 6 to 9, getting 15. You note 15 as your first ability score. Then, you subtract 15 from 24 andd receive 9. You note 9 as your second ability score.

Step 2: Spend Starting Health Experience
New characters, in addition to their hitpoints based on size, receive a single HD and 500 Health Experience.

Step 3: Spend Starting Skill Ranks
New characters receive a number of free skill ranks equal to 6 plus their Intelligence Modifier (or minus if their intelligence is negative).

After assigning these skill ranks any skill with at least 1 skill rank in it gains an additional 3 skill ranks and becomes marked as a class skill.

Step 4: Spend Starting Combat Experience
New characters receive 1000 Combat Experience to spend.

Racial Bonuses
Players wishing to a play a race with extra abilities must purchase them with their starting experience. If the player does not have enough experience to give his character the abilities he “should” have, talk to the GM.