Cleric

A cleric is a creature whose mind is host to a covenant godling. Clerics receive guidance and magical power from their godlings who in exchange direct the cleric towards advancing their agenda.

Becoming A Cleric
In order to become a cleric a creature must be given a godling, usually from another cleric. If both the godling and the creature accept this union then a cleric is created.

Clerical Powers
All clerics are capable of casting spells using power points. In addition clerics receive a special power based on their god. These powers vary widely and are often tied into a god's domain.

Casting Spells
In order to cast a spell a cleric must be able to speak freely and brandish their god's holy symbol. When a cleric casts a spell they may cast it at any spell level as long as they have power points to do so.